Bullets of Mercy (Scout GK2 Overclock)¶
Game Version
Title Update 36, Patch 6
For Bullets of Mercy breakpoints, see GK2 Breakpoints: AISE vs BoM.
What Triggers Bullets of Mercy Bonus Damage?¶
The OC's in game description states that
Bullets of Mercy in-game description
Deal bonus damage to burning, stunned, electrocuted, frozen, or poisoned targets.
However, that's not entirely clear. We dug through the game's assets, which lists:
FSD-WindowsNoEditor\FSD\Content\WeaponsNTools\AssaultRifle\Overclocks\OC_BonusesAndPenalties\OC_Bonus_DamageVsStatusAndState_GK2.uasset
StatusEffects
STE_Grenade_IFG_SlowMovement_C
STE_ElectricSMG_C
STE_ElecticPlant_slowdown_C
STE_Electric_BurstPistolMines_C
STE_M1000_Electrocution_C
STE_Revolver_Neurotoxin_C
STE_Grenade_Neurotoxin_C
STE_Electric_Plasma_Linecutter_C
STE_EnemySlowdown_LockOnRifle_C
STE_TaserArrowArc_Enemies_Damage_C
STE_Crossbow_TaserArrows_C
STE_ElectricTrail_Coilgun_C
STE_ContrailBase_CoilGun_C
STE_Crossbow_Pheromone_C
STE_Crossbow_ChemicalExplosion_C
STE_EnemySlowdown_HeavyParticleCannon_C
STE_EnemySlowdown_MicrowaveGun_C
STE_HellfireTrail_CoilGun_C
STE_RadiationEnemy_MicrowaveGun_C
STE_RadiationCloud_MicrowaveGun_C
STE_Radiation_MiniNuke_Enemy_C
TargetStates
ETargetStateDamageBonusType::Frozen
ETargetStateDamageBonusType::OnFire
ETargetStateDamageBonusType::Staggered
In other words, so as long as an enemy is affected by one of the listed status effects and/or
is under one of the listed TargetStates
, Bullets of Mercy will deal bonus damage. The list, in
human-readable form:
- Status Effects:
- IFG grenade slow
- SMG electrocution (Engineer's stubby eletrocution status effect)
- Electric crystal slowdown (Crystalline Caverns)
- Electro Minelets mine electrocution (Gunner's BRT7 OC)
- Electrifying Focus Round electrocution (Scout's M1000 OC)
- Bulldog T5B Neurotoxin Coating (Gunner's secondary)
- High-Voltage Crossover electrocution (Engineer's Breach Cutter OC)
- Neuro-Lasso slowdown (Engineer's LOK-1 OC)
- Taser Bolts, both individual bolt proximity DoT and the electric arc electrocution between bolts (Scout's Boltshark Crossbow, T1C)
- Coilgun's electric trail (Gunner's secondary T5C)
- Coilgun's base trail (Gunner's secondary)
- Crossbow's pheromone bolts (Scout's Boltshark Crossbow, T1A)
- Crossbow's chemical explosion bolts (Scout's Boltshark Crossbow, T1C)
- Dazzler Module slowdown (Engineer's Shard Diffractor, T5C)
- Densification Ray slowdown (Driller's Wave Cooker, T3A)
- Hellfire's trail (Gunner's Coilgun OC)
- Gamma Contamination radiation status effect (Driller's Wave Cooker OC)
- Fat Boy's radiation status effect (Engineer's PGL OC)
- Target States:
- Frozen (e.g. frozen from cryo bolts, cryo cannon, cryo grenades)
- Ignited (e.g. from white phosphorous boomstick, TEF heat)
- Stunned (e.g. M1000 stun, GK2 stun)
Warning
The previous list is a whitelist, any status effects and target states not listed will not enable Bullets of Mercy bonus damage.
Notably,
- Turret Arc status effect will not enable BoM bonus damage. This is likely an oversight...
References¶
- Bullets of Mercy | Deep Rock Galactic Wiki
FSD-WindowsNoEditor\FSD\Content\WeaponsNTools\AssaultRifle\Overclocks\OC_BonusesAndPenalties\OC_Bonus_DamageVsStatusAndState_GK2.uasset